• Farnaz Irannejad Bisafar, Aditya Ponnada, Ameneh Shamekhi, and Andrea Parker. 2017. A Sociotechnical Study of a Community-based Rewards Program: Insights on Building Social, Financial, and Human Capital. PACM Human-Computer Interaction 1, 1: Computer Supported Cooperative Work and Social Computing.
  • Aditya Ponnada, Caitlin Haynes, Dharam Maniar, Justin Manjourides, and Stephen Intille. 2017. Microinteraction ecological momentary assessment response rates: Effect of microinteractions or the smartwatch? PACM Interact. Mob. Wearable Ubiquitous Technol. 1, 3, DOI: 10.11.45.


  • Intille, S., Haynes, C., Maniar, D., Ponnada, A., Manjourides, J. (2016, September) μEMA: Microinteraction-based Ecological Momentary Assessment (EMA) Using a Smartwatch. In Proceedings of the 2016 ACM Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2016). 
  • Ghosh, S., Seshagiri, S., & Ponnada, A. (2016, May). Exploring Regional User Experience for Designing Ultra Low-Cost Smartphones. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 768-776). ACM.


  • Jain, M., Seshagiri, S. & Ponnada, A. (2015, December). “So You Think You Are a Multitasker?” – A Qualitative Study to Understand Multitasking, In Proceedings of the 27th Australian Conference on Human-Computer Interaction, OzCHI2015 (pp 535-539). ACM.
  • Seshagiri, S., & Ponnada, A. (2015). Exploring Smart-Car Space in Urban India. In Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage(pp. 161-173). Springer International Publishing.


  • Verberne, F. M., Ham, J., Ponnada, A., & Midden, C. J. (2013). Trusting digital chameleons: The effect of mimicry by a virtual social agent on user trust. In Persuasive Technology(pp. 234-245). Springer Berlin Heidelberg. [Best Paper Award at PERSUASIVE 2013]


  • Ponnada, A., Ketan, K. V., & Yammiyavar, P. (2012, December). A Persuasive game for the social development of children in Indian cultural context—A Human-Computer Interaction design approach. In Intelligent Human Computer Interaction (IHCI), 2012 4th International Conference on(pp. 1-6). IEEE.
  • Ketan, K. V., Ponnada, A., & Yammiyavar, P. (2012, December). Reflections on user-centered and technology-centered issues in a digital game design process: An approach to bridge the digital divide. In Intelligent Human Computer Interaction (IHCI), 2012 4th International Conference on(pp. 1-3). IEEE.
  • Ponnada, A., & Kannan, A. (2012, August). Evaluation of mobile games using playability heuristics. In Proceedings of the International Conference on Advances in Computing, Communications and Informatics(pp. 244-247). ACM.
  • Ponnada, A. (2012, April). A Review on Trustworthiness of Interface Features of a B2C Retailing Site. Presented at 4th International Conference on Human-Computer Interaction, IndiaHCI 2012.